I found this post on LBPForum noteworthy to LBP fans:
We are making an exciting BBC TV series, called ‘Games Britannia’ on the history of games including video games. We are looking for a fan of Little Big Planet to take part. We would like them to play the game and talk to our presenter [...]
July 17, 2009
Following LBP, Sony’s announced the next game in their Create, Share Play brand. The game itself has nothing to do with Media Molecule or LBP, but is just the second PS3 exclusive game with a push towards community created content.
The game is called ModNation Racers and is a cart racing game that allows users to [...]
June 3, 2009
There are a lot game review websites and there are tons of information about different games on the web. We’ve done a quick research and collected LBP verdicts from the most popular sources. In this post we want to show what the best gaming websites say about LittleBigPlanet, but before we do this let’s see [...]
December 27, 2008
Less than a month from its launch and already more than 84000 user-created levels online and growing. Finding the best levels and prioritizing which ones to play first, is getting more and more difficult. The game itself does a really nice job by providing and visualizing information about the number of times a level has been played [...]
November 15, 2008
EULA or End User License Agreement may not be a familiar term for many gamers. Even those who know the term, mostly have never bothered reading the particular EULAs for particular games or even firmware updates, ’cause so far, you could mostly avoid violating it by using your common sense! (i.e. not using inappropriate language [...]
November 11, 2008
User-Created Content, guides
I’ll leave the judgment to you guys:
This level is called “Libidius.jp” and it’s practically the first level of Gradius made by RRR30000 from Japan. I don’t know about yours but my mind is just blown away.
I just played it and yes it works exactly as you see in the video!
Aside from RRR30000 for [...]
November 3, 2008
Just a quick note to the level creators. According to a report by a LBP user on PlayStation.com Forums, if you’re at the middle of building a level and a patch gets released for the game, you will have no choice other than accepting the installation which will restart the game immediately after it’s done [...]
November 2, 2008
Well, finally the weekend I have been waiting for. Less personal issues and more time to work on LBP blog. After around three months, finally I got the time to make some changes to this blog’s design and make it more Sackboy friendly
Good news: I will release this wordpress theme to public as soon as [...]
November 2, 2008
UPDATE (November 4th, 2008): If there was any doubt it should be gone after reading this post. I’ve contacted Sam_protagonist LBP Sony Community Manager, and he made it crystal clear that this feature is not confirmed to be added to the game.
Much as I stated in various forum posts on the subject, image importing is [...]
November 1, 2008
There has been some reports of custom created levels not being completely saved or the saved data being corrupted.
According to Sam_protagonist’s comment, this can be because of quitting the game or turning the PS3 off while saving the level which takes longer than expected.
This functionality will be improved in future but in the meaning time, [...]
October 30, 2008